After many years in the games industry, I moved into medical and dental CAD software, where the same skills in real-time 3D graphics, tools, and UI design go toward helping clinicians and labs design restorations and treatment.
Software for medical devices raises the bar. Rendering has to be fast, but it also has to be accurate, and every feature goes through a regulated development process with requirements, verification, and traceability.
What I've worked on
- 3D visualization of scanned anatomy and restorations
- Realistic material rendering for teeth and dental materials
- Interactive design tools and UI for CAD workflows
- Development within regulated quality processes for medical software
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